![]() To give their weapons an extra kick, players will be able to mod them, much like in Dying Light. Courtois went on to say that some features from Dying Lightare returning, such as consecutive hits on the same body parts doing more damage and impact strength being determined by what kind of weapon is being used, - if it’s blunt or sharp, for example. According to the game’s lead technical gameplay animator, Matt Courtois, the main goal of the game’s combat is to be visceral and immersive. ![]() Fitbit Versa 3Ĭombat in Dying Light 2 should be familiar to anyone who played the first game.
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